| 1 | // PendingBuffer.cs
|
|---|
| 2 | //
|
|---|
| 3 | // Copyright (C) 2001 Mike Krueger
|
|---|
| 4 | // Copyright (C) 2004 John Reilly
|
|---|
| 5 | //
|
|---|
| 6 | // This file was translated from java, it was part of the GNU Classpath
|
|---|
| 7 | // Copyright (C) 2001 Free Software Foundation, Inc.
|
|---|
| 8 | //
|
|---|
| 9 | // This program is free software; you can redistribute it and/or
|
|---|
| 10 | // modify it under the terms of the GNU General Public License
|
|---|
| 11 | // as published by the Free Software Foundation; either version 2
|
|---|
| 12 | // of the License, or (at your option) any later version.
|
|---|
| 13 | //
|
|---|
| 14 | // This program is distributed in the hope that it will be useful,
|
|---|
| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 17 | // GNU General Public License for more details.
|
|---|
| 18 | //
|
|---|
| 19 | // You should have received a copy of the GNU General Public License
|
|---|
| 20 | // along with this program; if not, write to the Free Software
|
|---|
| 21 | // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|---|
| 22 | //
|
|---|
| 23 | // Linking this library statically or dynamically with other modules is
|
|---|
| 24 | // making a combined work based on this library. Thus, the terms and
|
|---|
| 25 | // conditions of the GNU General Public License cover the whole
|
|---|
| 26 | // combination.
|
|---|
| 27 | //
|
|---|
| 28 | // As a special exception, the copyright holders of this library give you
|
|---|
| 29 | // permission to link this library with independent modules to produce an
|
|---|
| 30 | // executable, regardless of the license terms of these independent
|
|---|
| 31 | // modules, and to copy and distribute the resulting executable under
|
|---|
| 32 | // terms of your choice, provided that you also meet, for each linked
|
|---|
| 33 | // independent module, the terms and conditions of the license of that
|
|---|
| 34 | // module. An independent module is a module which is not derived from
|
|---|
| 35 | // or based on this library. If you modify this library, you may extend
|
|---|
| 36 | // this exception to your version of the library, but you are not
|
|---|
| 37 | // obligated to do so. If you do not wish to do so, delete this
|
|---|
| 38 | // exception statement from your version.
|
|---|
| 39 |
|
|---|
| 40 | using System;
|
|---|
| 41 |
|
|---|
| 42 | namespace ICSharpCode.SharpZipLib.Zip.Compression
|
|---|
| 43 | {
|
|---|
| 44 |
|
|---|
| 45 | /// <summary>
|
|---|
| 46 | /// This class is general purpose class for writing data to a buffer.
|
|---|
| 47 | ///
|
|---|
| 48 | /// It allows you to write bits as well as bytes
|
|---|
| 49 | /// Based on DeflaterPending.java
|
|---|
| 50 | ///
|
|---|
| 51 | /// author of the original java version : Jochen Hoenicke
|
|---|
| 52 | /// </summary>
|
|---|
| 53 | public class PendingBuffer
|
|---|
| 54 | {
|
|---|
| 55 | #region Instance Fields
|
|---|
| 56 | /// <summary>
|
|---|
| 57 | /// Internal work buffer
|
|---|
| 58 | /// </summary>
|
|---|
| 59 | byte[] buffer_;
|
|---|
| 60 |
|
|---|
| 61 | int start;
|
|---|
| 62 | int end;
|
|---|
| 63 |
|
|---|
| 64 | uint bits;
|
|---|
| 65 | int bitCount;
|
|---|
| 66 | #endregion
|
|---|
| 67 |
|
|---|
| 68 | #region Constructors
|
|---|
| 69 | /// <summary>
|
|---|
| 70 | /// construct instance using default buffer size of 4096
|
|---|
| 71 | /// </summary>
|
|---|
| 72 | public PendingBuffer() : this( 4096 )
|
|---|
| 73 | {
|
|---|
| 74 | }
|
|---|
| 75 |
|
|---|
| 76 | /// <summary>
|
|---|
| 77 | /// construct instance using specified buffer size
|
|---|
| 78 | /// </summary>
|
|---|
| 79 | /// <param name="bufferSize">
|
|---|
| 80 | /// size to use for internal buffer
|
|---|
| 81 | /// </param>
|
|---|
| 82 | public PendingBuffer(int bufferSize)
|
|---|
| 83 | {
|
|---|
| 84 | buffer_ = new byte[bufferSize];
|
|---|
| 85 | }
|
|---|
| 86 |
|
|---|
| 87 | #endregion
|
|---|
| 88 |
|
|---|
| 89 | /// <summary>
|
|---|
| 90 | /// Clear internal state/buffers
|
|---|
| 91 | /// </summary>
|
|---|
| 92 | public void Reset()
|
|---|
| 93 | {
|
|---|
| 94 | start = end = bitCount = 0;
|
|---|
| 95 | }
|
|---|
| 96 |
|
|---|
| 97 | /// <summary>
|
|---|
| 98 | /// Write a byte to buffer
|
|---|
| 99 | /// </summary>
|
|---|
| 100 | /// <param name="value">
|
|---|
| 101 | /// The value to write
|
|---|
| 102 | /// </param>
|
|---|
| 103 | public void WriteByte(int value)
|
|---|
| 104 | {
|
|---|
| 105 | #if DebugDeflation
|
|---|
| 106 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 107 | {
|
|---|
| 108 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 109 | }
|
|---|
| 110 | #endif
|
|---|
| 111 | buffer_[end++] = unchecked((byte) value);
|
|---|
| 112 | }
|
|---|
| 113 |
|
|---|
| 114 | /// <summary>
|
|---|
| 115 | /// Write a short value to buffer LSB first
|
|---|
| 116 | /// </summary>
|
|---|
| 117 | /// <param name="value">
|
|---|
| 118 | /// The value to write.
|
|---|
| 119 | /// </param>
|
|---|
| 120 | public void WriteShort(int value)
|
|---|
| 121 | {
|
|---|
| 122 | #if DebugDeflation
|
|---|
| 123 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 124 | {
|
|---|
| 125 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 126 | }
|
|---|
| 127 | #endif
|
|---|
| 128 | buffer_[end++] = unchecked((byte) value);
|
|---|
| 129 | buffer_[end++] = unchecked((byte) (value >> 8));
|
|---|
| 130 | }
|
|---|
| 131 |
|
|---|
| 132 | /// <summary>
|
|---|
| 133 | /// write an integer LSB first
|
|---|
| 134 | /// </summary>
|
|---|
| 135 | /// <param name="value">The value to write.</param>
|
|---|
| 136 | public void WriteInt(int value)
|
|---|
| 137 | {
|
|---|
| 138 | #if DebugDeflation
|
|---|
| 139 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 140 | {
|
|---|
| 141 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 142 | }
|
|---|
| 143 | #endif
|
|---|
| 144 | buffer_[end++] = unchecked((byte) value);
|
|---|
| 145 | buffer_[end++] = unchecked((byte) (value >> 8));
|
|---|
| 146 | buffer_[end++] = unchecked((byte) (value >> 16));
|
|---|
| 147 | buffer_[end++] = unchecked((byte) (value >> 24));
|
|---|
| 148 | }
|
|---|
| 149 |
|
|---|
| 150 | /// <summary>
|
|---|
| 151 | /// Write a block of data to buffer
|
|---|
| 152 | /// </summary>
|
|---|
| 153 | /// <param name="block">data to write</param>
|
|---|
| 154 | /// <param name="offset">offset of first byte to write</param>
|
|---|
| 155 | /// <param name="length">number of bytes to write</param>
|
|---|
| 156 | public void WriteBlock(byte[] block, int offset, int length)
|
|---|
| 157 | {
|
|---|
| 158 | #if DebugDeflation
|
|---|
| 159 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 160 | {
|
|---|
| 161 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 162 | }
|
|---|
| 163 | #endif
|
|---|
| 164 | System.Array.Copy(block, offset, buffer_, end, length);
|
|---|
| 165 | end += length;
|
|---|
| 166 | }
|
|---|
| 167 |
|
|---|
| 168 | /// <summary>
|
|---|
| 169 | /// The number of bits written to the buffer
|
|---|
| 170 | /// </summary>
|
|---|
| 171 | public int BitCount {
|
|---|
| 172 | get {
|
|---|
| 173 | return bitCount;
|
|---|
| 174 | }
|
|---|
| 175 | }
|
|---|
| 176 |
|
|---|
| 177 | /// <summary>
|
|---|
| 178 | /// Align internal buffer on a byte boundary
|
|---|
| 179 | /// </summary>
|
|---|
| 180 | public void AlignToByte()
|
|---|
| 181 | {
|
|---|
| 182 | #if DebugDeflation
|
|---|
| 183 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 184 | {
|
|---|
| 185 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 186 | }
|
|---|
| 187 | #endif
|
|---|
| 188 | if (bitCount > 0)
|
|---|
| 189 | {
|
|---|
| 190 | buffer_[end++] = unchecked((byte) bits);
|
|---|
| 191 | if (bitCount > 8) {
|
|---|
| 192 | buffer_[end++] = unchecked((byte) (bits >> 8));
|
|---|
| 193 | }
|
|---|
| 194 | }
|
|---|
| 195 | bits = 0;
|
|---|
| 196 | bitCount = 0;
|
|---|
| 197 | }
|
|---|
| 198 |
|
|---|
| 199 | /// <summary>
|
|---|
| 200 | /// Write bits to internal buffer
|
|---|
| 201 | /// </summary>
|
|---|
| 202 | /// <param name="b">source of bits</param>
|
|---|
| 203 | /// <param name="count">number of bits to write</param>
|
|---|
| 204 | public void WriteBits(int b, int count)
|
|---|
| 205 | {
|
|---|
| 206 | #if DebugDeflation
|
|---|
| 207 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 208 | {
|
|---|
| 209 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 210 | }
|
|---|
| 211 |
|
|---|
| 212 | // if (DeflaterConstants.DEBUGGING) {
|
|---|
| 213 | // //Console.WriteLine("writeBits("+b+","+count+")");
|
|---|
| 214 | // }
|
|---|
| 215 | #endif
|
|---|
| 216 | bits |= (uint)(b << bitCount);
|
|---|
| 217 | bitCount += count;
|
|---|
| 218 | if (bitCount >= 16) {
|
|---|
| 219 | buffer_[end++] = unchecked((byte) bits);
|
|---|
| 220 | buffer_[end++] = unchecked((byte) (bits >> 8));
|
|---|
| 221 | bits >>= 16;
|
|---|
| 222 | bitCount -= 16;
|
|---|
| 223 | }
|
|---|
| 224 | }
|
|---|
| 225 |
|
|---|
| 226 | /// <summary>
|
|---|
| 227 | /// Write a short value to internal buffer most significant byte first
|
|---|
| 228 | /// </summary>
|
|---|
| 229 | /// <param name="s">value to write</param>
|
|---|
| 230 | public void WriteShortMSB(int s)
|
|---|
| 231 | {
|
|---|
| 232 | #if DebugDeflation
|
|---|
| 233 | if (DeflaterConstants.DEBUGGING && (start != 0) )
|
|---|
| 234 | {
|
|---|
| 235 | throw new SharpZipBaseException("Debug check: start != 0");
|
|---|
| 236 | }
|
|---|
| 237 | #endif
|
|---|
| 238 | buffer_[end++] = unchecked((byte) (s >> 8));
|
|---|
| 239 | buffer_[end++] = unchecked((byte) s);
|
|---|
| 240 | }
|
|---|
| 241 |
|
|---|
| 242 | /// <summary>
|
|---|
| 243 | /// Indicates if buffer has been flushed
|
|---|
| 244 | /// </summary>
|
|---|
| 245 | public bool IsFlushed {
|
|---|
| 246 | get {
|
|---|
| 247 | return end == 0;
|
|---|
| 248 | }
|
|---|
| 249 | }
|
|---|
| 250 |
|
|---|
| 251 | /// <summary>
|
|---|
| 252 | /// Flushes the pending buffer into the given output array. If the
|
|---|
| 253 | /// output array is to small, only a partial flush is done.
|
|---|
| 254 | /// </summary>
|
|---|
| 255 | /// <param name="output">The output array.</param>
|
|---|
| 256 | /// <param name="offset">The offset into output array.</param>
|
|---|
| 257 | /// <param name="length">The maximum number of bytes to store.</param>
|
|---|
| 258 | /// <returns>The number of bytes flushed.</returns>
|
|---|
| 259 | public int Flush(byte[] output, int offset, int length)
|
|---|
| 260 | {
|
|---|
| 261 | if (bitCount >= 8) {
|
|---|
| 262 | buffer_[end++] = unchecked((byte) bits);
|
|---|
| 263 | bits >>= 8;
|
|---|
| 264 | bitCount -= 8;
|
|---|
| 265 | }
|
|---|
| 266 |
|
|---|
| 267 | if (length > end - start) {
|
|---|
| 268 | length = end - start;
|
|---|
| 269 | System.Array.Copy(buffer_, start, output, offset, length);
|
|---|
| 270 | start = 0;
|
|---|
| 271 | end = 0;
|
|---|
| 272 | } else {
|
|---|
| 273 | System.Array.Copy(buffer_, start, output, offset, length);
|
|---|
| 274 | start += length;
|
|---|
| 275 | }
|
|---|
| 276 | return length;
|
|---|
| 277 | }
|
|---|
| 278 |
|
|---|
| 279 | /// <summary>
|
|---|
| 280 | /// Convert internal buffer to byte array.
|
|---|
| 281 | /// Buffer is empty on completion
|
|---|
| 282 | /// </summary>
|
|---|
| 283 | /// <returns>
|
|---|
| 284 | /// The internal buffer contents converted to a byte array.
|
|---|
| 285 | /// </returns>
|
|---|
| 286 | public byte[] ToByteArray()
|
|---|
| 287 | {
|
|---|
| 288 | byte[] result = new byte[end - start];
|
|---|
| 289 | System.Array.Copy(buffer_, start, result, 0, result.Length);
|
|---|
| 290 | start = 0;
|
|---|
| 291 | end = 0;
|
|---|
| 292 | return result;
|
|---|
| 293 | }
|
|---|
| 294 | }
|
|---|
| 295 | }
|
|---|